Sunday, June 13, 2010
Colobot playthough completed
I may come back someday and do one or two user-made campaigns, but next I plan to do a playthrough of Transcendence.
I would also like to do some playthroughs of Left 4 Dead some time in the future.
Monday, February 15, 2010
Colobot Chronicles
This is the first time I've tried doing any kind of game playthrough but I've watched several others and I wanted to give it a shot. You might wonder why I chose this particular game for my first attempt. There are three reasons. One, it's a great game that was mostly unknown to the game community. Two, I don't think anyone else has done any playthoughs of the whole campaign. And three, most of the videos I have seen are pretty low quality and I wanted to have something a bit better out there for anyone that was curious about the game to look at.
For anyone that does not know about the game, it's a Real Time Strategy with an unusual twist. Instead of giving your units orders like most RTS-style games, you can write programs for them to follow. This won't appeal to everyone as I'm sure many gamers won't want to learn to program to play the game, but you can also control the units directly. Not only that, but the game provides a few simple programs to assist and also programs from other players such as myself can also be loaded and used (amazingly, they're still *here*).
The missions follow your astronaut through a quest to find a habitable world for humanity to escape to. Specifically, you have to follow clues left behind by a previous unmanned (and failed) mission to find your objective.
Here are the episodes I've completed so far:
Monday, March 30, 2009
Latest updates
I've gotten some information on the "About Me" page.
I haven't gotten a gallery up, but I've linked to a few galleries where I have posted some of my work.
The Tools page and Contact me is pretty much done for now.
Links is still fairly empty, but that should be changing soon.
Welcome to visitors of usshomestarrunner.com
Monday, March 02, 2009
Webpage updates
To begin with, I've updated my rather lame header image to a snappier looking one.
Old image:

New image:

Wednesday, July 16, 2008
Half-Life 2 Episode 3 speculation*Ep 2 Spoilers abound*
Lets start with a review of things revealed by the storyline so far:
- The Borealis is an Aperture Science research ship.
- Aperture Science is behind the portal gun in the game "Portal"
- It vanished mysteriously while in drydock and even a part of the drydock disappeared with it meaning it was either vaporized or teleported. Since Mossman did find the ship it must have been teleported - presumably by technology similar to the Portal gun.
- The ship is now located somewhere in the Arctic wastes.
- Chell was NOT located in the arctic wastes when she escaped from GLaDOS and so is unlikely to make an appearance in person.
- Eli was VERY concerned about the technology on the Borealis which makes sense as the Combine does not have any kind of local teleportation technology - yet.
- Even the teleport technology that Eli and the others from the resistance have developed requires a transmitter and receiver device to make a controlled teleport. The Aperture Science tech bypasses those requirements.
- Eli is now dead. Get over it already. He's gone.
- The superportal is now closed, but there are Advisors still on Earth who will likely begin working on establishing a new connection to the Combine homeworld.
- Kleiner's pet headcrab Heady is probably dead after having sneaked into the warhead of the missile. Though I doubt anyone but Kleiner will care about that.
- Despite appearances, the G-Man is not human. He has the ability not only to jump around in space, but to distort space and time. On at least a couple of occasions, he appears like a vision - visible only to Freeman (beginning of HL2 and Ep2 when the Vorts are healing Alyx).
- The G-Man and the Vorts do not share the same motives, but appear to have the Combine as a common enemy.
- The Vorts appear to be sincere in their alliance with humans while the G-Man seems to have someone else's interests in mind.
- The Advisors are more than just props in the game engine and in fact can be killed with some noclip action (you can even shoot them without noclip from the interior of the hangar before you step on the lift with Eli and Alyx as the wall they are hiding behind is not solid).
- This strongly suggests that at least one physical battle with the Advisors is in Gordon's future, but poses an interesting problem as they are very tough to kill and Gordon has always been totally defenseless against their powerful telekinesis.
- Dr Mossman's status is unknown. She may be at the Borealis or not and she may or may not be a captive of the Combine.
- The Combine have been to the Borealis including soldiers and hunters.
Now for my speculations and predictions:
- The game likely starts with Alyx and Gordon traveling to the Borealis in the helicopter.
- I'm sure they will bring some assistance. Barney, Dog and Vortigants are likely candidates.
- Perhaps the Vorts can shield Gordon from the telekinesis of the Advisors somehow.
- Before the chopper can reach the Borealis, it will be shot down with Gordon, Alyx and at least one of their helpers barely pulling themselves out of the wreckage.
- They'll find themselves on unstable cracked glacial wastes and will likely face headcrabs, zombies or whatever on the way on foot to the Borealis.
- Once there, they probably need to deal with a guard force of Combine stationed outside the ship.
- After they can make their way inside, they'll find some kind of evidence left by Dr Mossman revealing where to go next.
- The ship is booby-trapped which is the only reason that the Combine haven't already retrieved the technology they're after, but means Freeman and company have to watch their step and split up on occasion.
- At some point, they encounter the Portal gun and confiscate it, but instead of Gordon getting it, Alyx takes possession of it (after all, Gordon always gets to "have fun" with the gravity gun and now it's time for Alyx to get to play with cool tech). Besides that, it keeps the game from being "Portal 1.5". For a few brief moments, Alyx trades the Portal Gun with the gravity gun for some areas that need an HEV suit to get though and also need the portal gun. Once past such obstacles, Alyx gives the gravity gun back and takes back the portal gun (which she does use on occasion, but only when needed).
- Before locating the Borealis teleport technology, they probably have to defeat at least one advisor and Gordon will need to have some immunity or a way to cripple the advisor's telekinesis.
- They succeed at some point in destroying the Borealis and perhaps recovering the Portal gun in the process (using it to escape the explosion I bet).
- At that point most or all of the advisors still on Earth have converged on the Borealis and are killed in the explosion giving Earth a bit of relief from the Combine.
- This is the end of Gordon's role as a player-controlled character in the Half-Life series.
- Why? With the death of Eli and considering how much Gordon has done, he will be selected to take charge of the human resistance and another character will take the front-line in Half-Life 3 (Barney? Chell? Dog? Dr Kleiner? who knows).
- Not only that, He and Alyx will finally have a chance to explore their relationship and well... . They're almost certainly destined to be a couple.
- (edit) G-Man will most certainly make an appearance in this episode and we will learn more about who he (it?) is and what his purpose is in this whole mess.
- (edit) Perhaps we'll learn that G-Man is an agent of a force far more powerful and sinister than the Combine.
Tuesday, October 10, 2006
Mame Arcade Multiscreen
Before I go on, a quick disclaimer. Do not contact me asking for ROMs or where to find them. If you don't have them and you don't know where to find them, I cannot help you. I could get myself into trouble if I did.
First go download the application from http://www.box.net/public/s4aipr0eqp
Note that this was designed to run under Windows XP. If you're using Windows 2000, you will need to install the Microsoft .NET framework from Microsoft's website. You may also need to do so if you're running an older copy of Windows XP.
There is no installer. It just runs from wherever you have the file. You can run it from your desktop if you want. Before you do that though, you will want to extract the game information from the Mame executable.
You need to open a command prompt. From your Start menu, select Run and then type in cmd and click Ok.
Navigate to your Mame directory. Depending on where the program is on your hard drive, the command will be something like CD \Mame32
Extract the XML data file by typing mame32.exe -listxml > mame32.xml (use mame.exe if you're not using the Mame32 GUI version)
Now go ahead and start Multiscreen.exe (the file I had you download a moment ago)Click File -> Open and browse to the same folder as the mame program.
Select the mame32.xml file and click open.
Depending on the speed of your system, it should take a few seconds to a minute or two to read in the data.
When it's done, it will report how many multiscreen games were found and show them in a list.
The list will also show how many screens are supported on each game.
Now from the file menu, we have a few options.
- You can export this list, as-is to a text file for reference.
- You can create a folder ini file. By putting this file in the "folders" directory of Mame32, Mame32 will create a multiscreen folder within the GUI that lists all of the multiscreen games supported.
- Lastly, you can create individual game ini files for all multiscreen games enabling the number of screens each game supports. (These go in the ini folder of Mame32)
Thursday, September 21, 2006
Live Boot CDs
Introduction
Live boot CDs are CDs (and DVDs also) that you can put in your computer and boot up into an operating system from the CD. There are a several uses for live boot CDs not limited to training, demonstrations, data recovery, recovering an unbootable OS(Operating System), safe web-browsing, creating a network appliance, diagnostics, migrating an OS to a new drive or even "covert operations".
How they work
Modern operating systems often work best when they have a hard drive to use as temporary storage space as most programs need somewhere to store configuration files and user information. When you open a ZIP file for example, the data needs to be written to disk before you can read or use it. Live Boot CDs normally set up a simulated drive that uses part of your computer's RAM to store files. The operating system itself and programs generally load directly into memory from the CD. Sometimes a specialized 'low-memory' Live Boot version is required to be able to operate on systems with small amounts of memory (anything less than 256MB of RAM may have problems with some Live Boot OS's)
Live Boot Linux
While you could create your own Live Boot Linux disk, there are already a number of them ready to download and use. The most prominent would probably be Knoppix. Knoppix is designed to be a Live Boot enviroment, but it can be installed to your hard drive if you choose. There are currently two versions; a DVD version that almost totally fills a single-layer DVD and a 'lite' version that fits on a CD. Even the lite version is packed with web browsers, office applications, graphics tools, system tools and games. Some websites offer detailed instructions on how to take a prebuilt Knoppix distro(short for distribution - that is, one of the many flavours of Linux) and make your own customized version (some Linux knowledge is recommended). Other Live Boot OS's include Linspire(or the free version; Freespire), DSL and Morphix.
Live Boot Windows
If you want a Live Boot Windows CD, you will need to create one yourself. Don't worry, it's not as bad as you may think. Using Bart PE, you can take your existing Windows 2000 or Windows XP install disk and build your own Live Boot CD complete with tools and applications without having to know the inner workings of the process. There are a number of PE Plugins that allow you to add applications and tools to your PE (which stands for Pre-execution Environment I beleive) disk. Often, freeware tools and programs will be included with the plugin, while other programs that have license restrictions or that you need to buy will have only the plugin files and instructions of how to use the plugin. There are some good sites that have detailed instructions for how to use Bart PE. In my opinion, anyone that does regular maintenance on Windows computers should have a Windows PE disk.
Benefits
If you surf the web from a Live Boot disk, you're practially immune to virus and spyware attacks. If something goes wrong, reboot and your system is clean. If you have already gotten a virus and can't boot your computer anymore, you could boot a Windows PE disk to run a virus scan and fix any damage done. Or if nothing else, copy your vital data to a USB drive (after cleaning the virus of course!). I've used a PE disk to migrate the entire OS from one hard drive to a new, larger drive without having to mess with imaging software. One of the key benefits of Live Boot Linux CDs is that people unfamiliar with Linux can give it a test drive without having to reinstall their computer or risk losing data. DSL Linux is only 50MB in size and is designed to be loaded into a USB flash drive as an alternate boot media (for those newer systems that support booting to a USB flash drive). In my previous article about emulators, I mentioned virtual machines. Most virtual machines can be configured to use a CD ISO image file instead of your real CDRom drive so you can use one of these to test your CD before you burn it to a disk.
Summary
If you work with computers, you should definately have at least one or two of these CDs in your toolbox. Happy booting!
Monday, September 18, 2006
Blog of the Day
Sunday, September 17, 2006
See my emulator links for resources
Emulator links
www.vmware.com
VMWare - From free PC emulators to enterprise-level server emulators, these guys are the big boys in the market right now
http://www.microsoft.com/windowsxp/virtualpc/
Virtual PC 2004 - One of Microsoft's emulators competing with VMWare is now free. VMWare has emulators that run on Linux, however and Microsoft (obviously) does not.
http://www.microsoft.com/windowsserversystem/virtualserver/default.mspx
Virtual Server 2005 - Another of Microsoft's emulators competing with VMWare. This one is for setting up servers on an emulated computer. It's also free to download and use.
http://www.mame.net/
The original MAME site - Downloads for the console (non-graphical) version of MAME
http://www.classicgaming.com/mame32qa
MAME32 - MAME long ago switched from 16-bit to 32-bit, but MAME32 is simply MAME with a built-in graphical interface making it easier to use.
http://www.ticalc.org
TI Calc.org - Site that features many programs and games for use with TI calculators. Calculator emulators can also be downloaded here.
http://www.viceteam.org/ VICE - A Commodore 64 emulator that also emulates a number of other similar systems
http://www.hoxs64.com/
Hoxs64 - A newer Commodore 64 emulator that I've never tried, but looks promising.
http://www.dreamfabric.com/c64/
JaC64 - Cool! It's a Java Commodore 64 Emulator that runs in your web browser! (warning, it takes a long time to start up)
http://www.snes9x.com/
SNES9x - One of the best SNES emulators (amoung many) that I've ever tried. Easy to use interface and reliable emulation
http://www.zophar.net/
Zophar's Domain - Information on numerous emulators for various OS's
http://uae.coresystems.de/
UAE - An Amiga emulator
http://www.epsxe.com/
ePSXe - A very good Playstation emulator
http://www.pj64.net/
Project 64 - A Nintendo 64 emulator that is fairly up to date
Friday, September 15, 2006
Favorite robot designing games
http://www.ceebot.com/colobot/index-e.php
It's a real-time 3D strategy game where you collect resources, make buildings and create units but with an extra twist. All of your units (except for your human which is the only unit capable of making buildings) can run program scripts (using a programming language based off Java). This is great for anyone that wants to learn or just practice computer programming. Create programs for your units to find and bring back resources, attack the enemy automatically or just routine mainenance tasks. There is an online forum with a number of user-made levels and programs (some of the programs there were my creations) and a discussion area (which has been fairly dead lately as the game came out years ago). There is talk of one user making an unofficial sequel, but it's unknown if that work is continuing or if it's been abandoned.
Mindrover
http://www.mindrover.com/
The premise is that you are a bored scientist on a remote off-world lab using company bots for entertainment. You are given the choice of 3 different chassis (wheeled, tracked or hovercraft) and three different sizes from which to build your robot. There are many different scenarios. Most of which are combat based or a race of some kind. You add components such as engines, weapons and sensors to the exterior and then program your bot using drag-and-drop logic components that you drag "wires" between to pass information. It's also possible to write programs in a language called "ICE", but you cannot do this in-game. The interface and gameplay enviroment is in 3D, but plays on a strictly 2D plane.
Robot Arena 2
http://www.robotarena.com/
This is a computer-game version of the popular Robot Battle TV shows where teams design a "robot" and then compete against other robots in tournaments. The game is played in a fully 3D enviroment with a decent physics engine. You can load a premade robot if you want, but the fun is in creating your own design. To start, you make a 2D outline of your chassis baseplate. Then you determine the height and tweak the shape of the upper chassis plate so you can have a wedge-shaped bot or whatever. Then you attach parts to the robot. Batteries and a control board are a requirement plus you'll need one or more motors with a wheel(or you might be more creative) attached for movement. You can also add weapons, pneumatic pistons (plus an air tank to fuel it) amoung other things. Anthing that sticks out of the chassis can be damaged and broken off in battle. Next, you set up the wiring. There is no programming so everything is wired to a remote control that you design as well. switches on the remote can be assigned to keyboard keys or a joystick. Lastly, you can put a custom paintjob on your creation. You can either use the limited in-game tool or export a chassis template and then use your favorite paint program to do something more fancy and import it back into the game. Features online multiplayer with up to 4 players in a match. My favorite creation is a rather slow, heavy and bulky creation called Fender Bender that uses dual spinning icepick disks that lifts and tosses around all but the heaviest of opponents. Even bots that will operate upside-down can easily be thrown out of the ring or pinned against the wall.
Thursday, September 14, 2006
Top Ten Common Star Trek quotes
- Space, the final frontier...
- Red alert!
- I'm a doctor, not a {insert type of person}
- *punch to the face* (not really a quote, but hey)
- We're being hailed captain
- She canna take it much longer captain!!
- Facinating...
- He's dead Jim
- Beam us up Scotty.
- Live long and prosper
Tuesday, September 12, 2006
Top ten
Top Ten signs that you're Absentminded
- You spend the day grumpy and irritable only to realize you forgot to eat.
- You spend 20 minutes looking for your keys only to find them in your pocket
- You frequently stop mid-sentence because you forgot what you were going to say
- You already forgot what number 10 was
- You check which shoe goes on which foot 3 times. You still put the left shoe on your right foot.
- You didn't notice there was no number 6
- You write down something important so you won't forget, but then you lose the paper.
- You sit down to check your email in the morning and 3 hours later, you realize you're late for work
- When you're ready to leave the house, it takes you an additional 30 minutes to run back upstairs to get the 20 things you forgot. Like pants.